
2026-10-25 · 7 min read
TraceWall: Pin a Picture at True Size on a Wall or Table and Trace It
TraceWall is a mixed reality tracing aid that pins a picture at true size to a wall or table so you can trace it.
By AeternusVita
“TraceWall is a mixed reality tracing aid that pins a picture at true size to a wall or table so you can trace it.”
TraceWall is a tracing aid for a mixed reality headset. You pin a reference picture to a wall, or lay it on a table, and the picture shows at its true size. You then trace it on that real surface, while you stay in mixed reality.
It is coming soon on aeternusvita.io. Visit TraceWall to get notified when it is ready. This guide explains what it is, how a session works and who it suits, using only the official brief and Play copy.
What TraceWall is
The short description says it in one line: pin a reference picture to a wall or table at true size, then trace it. The subtitle is "Pin a picture at true size".
The longer Play description adds the setting. TraceWall is a tracing aid on a mixed reality headset. You pin a reference picture to a wall, or lay it on a table, and the picture shows at its true size. You then trace it on that surface. The picture stays on the wall or the table, at true size, while you work.
You trace on the real wall or the real table. The headset holds the reference in the room, and you follow it on that surface. You stay in mixed reality while you trace.
It is made by aeternusvita.io. The brief lists it under apps, with a hosted web build that has passed a desktop smoke test. Nothing has been submitted to a store and no price or release date has been set. The site lists it as coming soon.
The Play copy lists five features, and this post stays with those:
- Pin a reference picture to a wall or a table
- The picture is shown at its true size
- Place the picture with a grid handle
- Twelve sample pictures included
- Trace on a mixed reality headset
That is the full set. There are no ratings, reviews or player counts yet because the app is unreleased.
How pinning at true size works
True size is the core idea. When you pin a picture to the wall, it appears at the size you would expect on that wall. When you lay it on the table, it appears at the size you would expect on that table. You trace the lines at that size, on the real surface in front of you.
The headset keeps the picture where you put it. While you work, the picture stays on the wall or the table. You can step closer to check a line and step back. The reference does not follow your head. It stays pinned where you placed it, at true size, so your hand has a steady guide.
With TraceWall the picture sits in the room itself. You trace on the wall you are facing or the table you are standing at, and the scale matches the surface. You see the real wall or table plus the pinned picture together. The headset holds the reference in the room, and you follow it with a pen, pencil or marker on that surface.
The grid handle: placing the picture
A grid handle places the picture in the room. That is the control named in every locale.
You bring the picture into view, use the handle to move it to the wall you want or down to the table, and set it where it sits well. The grid gives you a regular, even reference for alignment, so you can square the picture to the wall edge or the table edge before you start.
Once it is placed, it stays. The brief repeats that the picture stays on the wall or the table, at true size, while you work. You set it with the handle and then pick up your pen.
The Play copy does not describe resizing, cropping or extra tools such as opacity or colour controls, and the brief does not list them. This guide leaves those out rather than guessing. The placement described is the grid handle and the pinned position it gives you.
Twelve sample pictures to get started
Twelve sample pictures are included, so you can pin one of those and start. Those twelve are the only pictures named in the brief and Play copy.
You do not need to supply an image first. Open the app, choose one of the twelve samples, place it with the grid handle, and trace. The brief does not list the subjects of the twelve, and the Play copy does not add titles. This post does not invent them.
Each sample behaves the same way. It pins at true size, it stays on the wall or table, and you stay in mixed reality while you trace it. Pick a different sample and the same flow applies: place with the handle, check the size on the surface, and trace.
What tracing looks like on the wall or table
You trace on the real surface, not on a virtual canvas. That is consistent in every locale: you trace on the real wall or the real table.
On a wall, you pin the picture where the wall is clear, then follow the lines with your hand. The headset holds the reference on the wall. You see both the wall texture and the picture together, so you can line up your strokes with what is in front of you.
On a table, you lay the picture flat. The picture sits on the table at true size while you lean over and trace. You see the room plus the pinned picture, so scale stays honest.
The brief does not describe hand tracking, controller use, saving or sharing, so this post leaves those details out. What is described is the trace itself: headset on, picture pinned at true size, you follow it on the real surface.
Who TraceWall suits
TraceWall suits anyone who wants a simple way to trace a reference at true size on a wall or table with a headset as a guide.
It suits you if you like to draw or letter by hand and want a line to follow at full scale. Pin the picture where it will sit and trace it directly at true size.
It suits you if you want to practise layout. The grid handle lets you see how the image sits on the surface before you mark it. Move it a little, square it up, and then start.
For younger users, approach it together. A parent or guardian can help choose a sample, place it with the handle, and keep the area clear and safe. The brief does not set an age recommendation, so adult judgement matters.
Coming soon: how to get notified
TraceWall is listed as coming soon at https://www.aeternusvita.io/en/products/tracewall. That is the only availability wording the brief supports. There is no price, release date, pre-order, ratings or reviews yet, and nothing has been submitted to a store for release.
To keep up, open TraceWall on aeternusvita.io and use the notify option on the product page. That is the simplest way to hear when the listing is live.
When you do try it, the flow the Play copy suggests is worth following: pin a reference picture to the wall or lay it on the table at true size, place it with the grid handle, and trace it on the real surface while you stay in mixed reality.
TraceWall is from aeternusvita.io. The support address is support@aeternusvita.io.
Quick recap
- What it is: a tracing aid on a mixed reality headset. Pin a reference picture to a wall or lay it on a table, and the picture shows at its true size. Made by aeternusvita.io. Coming soon.
- What you do: place the picture with a grid handle, check it at true size on the real wall or table, and trace it there while you stay in mixed reality.
- What you trace: a reference picture, with twelve sample pictures included so you can pin one and start. The picture stays at true size while you work.
- How placement works: the grid handle puts the picture in the room. Once placed, it stays on the wall or table.
- Where to watch: TraceWall on aeternusvita.io — coming soon, with a notify option for when it goes live.
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